Here you will find content with a focus on 3D software.

What you should know about Visible Surface Determination in Quake.

This article deals with overcoming the unconscious boundaries that are often set in a project to create a 3D configurator. It then describes the various techniques that John Cormack has used to develop his Visible Surface Determination (VSD) and Culling (VSD) algorithms in Quake. This includes a description of the potentially visible set (PVS), [...]

What you should know about Visible Surface Determination in Quake.2021-06-25T13:52:20+00:00

Beginners guide: Introduction to Armory.

Armory is an open source 3D game engine with full Blender integration that makes it a complete game development tool for example to create a 3D configurator. The result is a unified workflow from start to finish that lets you work faster. You no longer have to switch between different applications to constantly export [...]

Beginners guide: Introduction to Armory.2021-06-25T14:05:38+00:00

What you should know about iRay conceptual modeling.

At a basic level, the natural world can be modelled as the interplay of energy and matter (for example in form of a 3D configurator). This interaction can in turn be observed by the viewer through the visible appearance of the world. In this model of the natural world, the appearance of an object [...]

What you should know about iRay conceptual modeling.2021-06-25T14:06:20+00:00

Beginners guide: Introduction to iRay.

Iray for 3ds Max is a plugin renderer developed by Lightworks that creates physically accurate renderings for example to create a 3D configurator in real time by tracking light paths. It unleashes the full power of iRay's interactivity and scalability with an easy-to-use, intuitive workflow that maximizes productivity by providing instant visual feedback during scene [...]

Beginners guide: Introduction to iRay.2021-06-25T14:09:33+00:00

Beginners guide: Introduction to the portal Culling in Panda3D.

Portal culling is a process by which a 3D scene in a 3D configurator can be subdivided into areas called cells, which are connected to each other by portals. A portal is a window in 3D space that allows objects in one cell (the "out" cell) to be seen from another cell (the "in" cell). [...]

Beginners guide: Introduction to the portal Culling in Panda3D.2021-06-25T14:10:18+00:00

How to find an introduction to React 360.

React 360 is a framework for creating 3D and VR user interfaces. Based on React - a library that simplifies the creation of complex user interfaces - React 360 allows you to use familiar tools and concepts to create immersive 360 content like a 3D configurator on the Web. [...]

How to find an introduction to React 360.2021-06-22T10:54:00+00:00

Beginners guide: Scultping in Blender.

Creating a multires mesh in Blender works just like adding any other modifier to a mesh object. Multires are often important in 3D configurator projects. The Multiresolution Modifier resembles the Subdivision Surface Modifier in appearance. By default, the Multiresolution Modifier starts with zero subdivisions on its mesh. [...]

Beginners guide: Scultping in Blender.2021-06-25T14:16:16+00:00

What Computer-Aided Design (CAD) software you should
know for 3D printing.

3D design is often one of the least discussed aspects of 3D printing, but one of the most important. Before you can print an object with a 3D printer, it must first be designed. Using CAD software, students can design any type of 3D object like a 3D configurator they need, and then create [...]

What Computer-Aided Design (CAD) software you should
know for 3D printing.
2021-06-25T14:17:14+00:00

What you should know about Wikitude 8.0.

The latest version of the developer platform Wikitude AR is available since July 2018. Equipped with the widest range of Augmented Reality (AR) features on the market, Wikitude SDK 8.0 is the entry-level tool for developers and enterprises who want to benefit from endless AR capabilities and solutions. Wikitude AR plays often more a [...]

What you should know about Wikitude 8.0.2020-04-07T15:22:25+00:00

How to develop cross-platform AR apps with Vuforia in Unity.

Unity 2017.3 provides out-of-the-box support for Vuforia 7. Developers can create cross-platform AR apps like a 3D configurator that combine 3D graphics with all types of physical objects and environments directly from the Unity editor. Learn what's new with Unity and Vuforia, how to get started, and where to get assets. [...]

How to develop cross-platform AR apps with Vuforia in Unity.2021-05-27T15:36:57+00:00
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