Beginners guide: A short overview of eye taps.

Eye Tap is a device that is worn on the front of the eye so that it acts like a camera to capture any scene. It is also used as a display of the position over computer-assisted images on the actual scene. The device is designed to function as a camera and monitor in [...]

Beginners guide: A short overview of eye taps.2020-12-08T16:01:38+00:00

Guide for beginners: What are Retina Displays?

In the following article, we explain Apple's retina displays, including Liquid Retina HD, Retina HD, Super Retina HD, Retina 4K and 5K. We will also discuss which iPads, iPhones, iPods, Macs and MacBooks have Retina screens. Retina displays provide a good platform for visualizing 3D configurators. Retina [...]

Guide for beginners: What are Retina Displays?2021-06-25T14:25:06+00:00

Guide for beginners: What is a Heightmap?

In computer graphics, a height map or a height field is a raster image that is mainly used as a discrete global grid in secondary elevation modeling. Height maps plays an important role by creating 3D configurators. Each pixel stores values, such as surface height data, for display in 3D computer graphics. A heightmap [...]

Guide for beginners: What is a Heightmap?2021-06-22T12:19:00+00:00

Guide for beginners: What is Volume Ray Casting?

Volume Ray Casting, sometimes referred to as Volumetric Ray Casting, Volumetric Ray Tracing or Volume Ray Marching, is an image-based volume rendering technique. Ray Casting plays an important in the creating processes of a 3D configurator. It calculates 2D images from 3D volume data sets (3D scalar fields). Volume ray casting, which processes volume [...]

Guide for beginners: What is Volume Ray Casting?2019-09-12T11:15:56+00:00

How to design a product configurator for your onlineshop.

In our two part article about 3D configurators we dedicate ourselves to the sale of customizable products in online shops. In part one we clarify what advantages a product configurator can offer and what has to be considered when designing the configurator. Part two then examines how product configurators can be implemented in a technical [...]

How to design a product configurator for your onlineshop.2021-05-28T08:15:00+00:00

Guide for beginners: What is Ray Casting?

Ray Casting is a rendering technique used in computer graphics and geometry. Ray Casting plays an improtant role in the creating process of an 3D configurator. It is able to generate a three-dimensional perspective in a two-dimensional map. It was developed by scientists from the Mathematical Applications Group in the 1960s and is considered [...]

Guide for beginners: What is Ray Casting?2021-06-22T12:21:20+00:00

How to get started with Skeleton and Mesh Skinning Conversions.

For several decades, Okino has been a pioneer in creating 3D configurators, actively researching and developing professional skeleton and skinning conversions between the most popular 3D character animation software packages and file formats such as 3ds Max, Cinema 4D, LightWave, Maya, Softimage, Collada, DirectX, FBX and U3D. In the following article we would like [...]

How to get started with Skeleton and Mesh Skinning Conversions.2021-06-22T12:22:05+00:00

Which possibilities a Mesh Shader offers.

NVIDIA recently unveiled its latest GPU architecture called Turing. Turing plays an important in the creation process of a 3D configurator. Although the headlining feature is hardware-accelerated raytracing, Turing also includes some other developments that look quite fascinating in themselves. If you speak English, we recommend you watch the following video: [...]

Which possibilities a Mesh Shader offers.2021-05-28T12:46:31+00:00

Guide for beginners: What is a “global illumination”?

Direct illumination occurs when a light source illuminates objects in a scene directly for example in a 3D configurator. Indirect illumination, on the other hand, occurs when the light reflected or transmitted by objects illuminates other objects. Global illumination is the technique used to simulate indirect lighting. There are types of global illumination: Radiosity. [...]

Guide for beginners: What is a “global illumination”?2021-06-25T14:26:01+00:00

Beginners guide: Radiosity with photon maps.

The effect of "Global Illumination" is necessary for realistic images and 3D configurators. In this paper, we present a method for generating photon maps that can later be used to texture surfaces. These texture maps are created by tracking the light emitted from light sources and recording where the light is absorbed. This allows [...]

Beginners guide: Radiosity with photon maps.2021-06-25T14:26:54+00:00
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