GPU accelerated renderers based on the raytracing algorithm.
After Effect CS6 and higher have a 3D environment in which you can bend 2D layers, extrude test and shapes, and do many other cool things.
The raytracing based 3D renderer can run on the CPU, but is rather slow in Final Quality mode. That`s why After Effects also has a GPU-accelerated 3D renderer. To use the GPU accelerated and raytracing based 3D renderer, you need a specific Nvidia graphics card. The GPU acceleration of the raytracing based 3D renderer depends on Nvidia`s OptiX library, which CUDA needs on a Nvidia GPU.
If you receive a warning that the GPU accelerated raytracing based 3D renderer does not have enough free disk space to work, see the following page to learn how to fix this problem.
The graphics card that After Effects can use for the GPU accelerated and raytracing based 3D renderer can be found ind the system requirements.
It is important that you install the latest driver for your graphics card. You can update the CUDA driver from the CUDA panel in System Preferences.
After Effects CC (12.1) and later require CUDA version 5.0 or later because the OptiX 3.0 library has been updated by Nvidia.
If your GPU is not supported or you have an old driver, the raytracing based 3D renderer will be rendered on the CPU with all physical cores.