The modern entertainment industry, such as film and television, has set new standards with advances in animation, graphics and multimedia. Multimedia technologies are used today in many industries such as television advertising and model design.
A distinction is made between different types of animation:
- traditional animations (e.g. hand-drawn animations)
- Stop-Motion animations
- Computer-Aided animations
- Furthermore one differentiates between 2D and 3D animations
A 3D animation is the process of creating three-dimensional moving images in a digital environment. The manipulation of 3D models or objects is done with 3D software to export image sequences that give you the illusion of animation or motion.
The 3D generation process can be divided into 4 phases:
Modeling is the phase that describes the process of generating 3D objects within a specific scene. The layout and animation phase describes the process of positioning and animating objects within a specific scene. Finally, rendering describes the final result or output of finished computer graphics.
The production process is successfully completed with the careful combination of the above and some other sections. There are many different software solutions on the market. The product spectrum ranges from professional high-end software solutions to affordable low-end versions. Next, we try to understand the differences between the two animations.
Differences in depth appearance.
One of the most obvious differences between 2D and 3D animation is the representation of depth or three-dimensional properties. A 2D animation is a flat animation in which all sectors take place within an x and y axis. In a 3D animation, the representation is extended by another, the z-axis. In traditional 2D animations, images are drawn by hand. Each image has some subtle changes over the previous image. These image create an illusion of motion when played back in a sequence. In 3D, everything is done with the help of the computer and exported to the computer. It is created by changing the placement and poses of the 3D models already created. The generated scene can be viewed from different angles.
Differences in creation techniques.
There are different kinds of techniques for creating 2D and 3D animated objects and this is another big difference between 2D and 3D animations. Rotoscopy, anime, onion skinning, twining and morphing are the main techniques used in 2D animations. The creation of 3D animations involves the use of techniques such as appearance sketching, appearance modeling, texturing and rendering.
Time required for the creation of 3D and 2D animations.
The time required to create 3D and 2D animations is completely dependent on the task at hand. There are some task areas that can be created very quickly, while there are others that take time. The amount of time also depends on the client’s requirements and the various creative factors used to create the animations. It should be noted that creating 3D takes more time. This is because it is a detailed process that uses characters with a long lifespan. 2D animations can also be quickly created for specific videos, while the work for the entire task is evenly distributed throughout the process. Creating 3D animations requires a very strong and clear understanding of the overall task between the animator and the client. This is because a lot of work is done during the first rigging. This is the procedure where the computer compiles the animation work in video format, which takes some time. 2D animation also takes time because animators need to draw new positions and angles for characters in 2D animation.