In the following video by Hamza Cheggour we would like to show you how you can make textures on duplicated objects look different.
As you may know, using instances to duplicate objects (like a 3D configurator) is a good way to optimize your projects, but the problem is that the resulting objects look exactly the same.
In this short video, we`ll show you how to create a custom node group that randomly changes the textur coordinates: