And of course there was the Developer AMA slot, one of the few precious moments where we can interact directly with the Blender development team to take a look behind the scenes. Another interesting moment was Stefan Werner`s presentation about the work they do in Blender. One of the topics he discussed was render time improvements achieved by integrating Intel`s Embree Engine into Blender.
The conference ended in the evening with a short speech by Ton.
For some visitors who had stayed until Monday, the Institute`s open doors awaited with coffee.
The Blender Conference has evolved a lot since the first event. Today the conference is considered a mature event with renowned guests.
This year`s event ray smoothly on all levels – from the timing of the presentations to the publication of the videos on the Internet. The only problem was that some of the presentations were very crowded and it was difficult to see the presentations on an external screen. We hope that the organizers will get this littler problem under control quickly and look forward to next year.