Adobe announced on July 25, 2017 that it will no longer use Flash Player after 2020. WebGL (important technology to create a 3D configurator), a widely used royalty-free Web API standard for 2D and 3D graphics, is considered the successor to Adobe WebGL to enable the next phase of interactive applications in your browser.

Adobe`s statement is as follows:

“… As open standards like HTML5, WebGL, and WebAssembly have matured in recent years, most of them today offer many of the capabilities and functionality that pioneered plug-ins and have become a viable alternative for content on the web. Over time, we have seen utilities evolve into plugins, and more recently, many of these plugin features have been integrated into open web standards. Today, most browser vendors integrate functions once provided by plug-ins directly into the browser.

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We will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate existing Flash content to these new open formats.

As Adobe has already indicated, WebGL is a powerful successor to Flash`s 2D interactive graphics capability, which also offers powerful 3D and GPU acceleration, enabling a new era of visualization, games, and virtual reality on the web.

WebGL is implemented directly in the browser and provides more security and convenience by eliminating the need to download a plug-in and keeping it up to date with security patches.


Today, Khronos` WebGL offers fast, area-wide 2D and 3D graphics on the web – directly in the browser on your mobile phone and desktop. The Khronos Group created WebGL by enabling the GPU and browser vendors to work closely together.

You can download the WebGL Insights book free of charge and familiarize yourself with the material via the following link: