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So far 3DMaster has created 2268 blog entries.

How to create Normal and Specular Maps with CrazyBump.

In the following article, we will explain how you can create Normal and Specular Maps using Crazybump. Crazybump is a useful tool for the creation process of a 3D configurator. A few remarks about Maps before we begin: The source does not support Parallax mapping natively (it [...]

How to create Normal and Specular Maps with CrazyBump.2021-06-22T13:00:39+00:00

How to get started with vignetting.

In photography and optics, vignetting is a reduction in the brightness or saturation of an image to the periphery compared to the center of the image (ideal for use in 3D configurator projects). The word vignette originally referred to a decorative brochure in a book. Later, the word was used for a photographic portrait [...]

How to get started with vignetting.2020-11-26T16:20:30+00:00

The importance of typography in 3D animation.

A good topology uses only the number of shapes necessary for a 3D configurator project. When you learn to create 2D representations of 3D objects on the screen, think of the 3D topology as a wireframe of an object. The wireframe, which is called "mesh" in 3D [...]

The importance of typography in 3D animation.2021-05-27T15:40:08+00:00

WebGL and Three.js – Introduction to browser-based Realtime
3D Applications.

We live in three dimensions: Many of the 3D configurators we watch are animated. Most games are three-dimensional. And the manufacturers of navigation systems give us the opportunity to virtually explore the places we want to visit. 3D application are now also available on the internet. But what does the term Web 3D mean? [...]

WebGL and Three.js – Introduction to browser-based Realtime
3D Applications.
2021-05-27T13:19:07+00:00

What speaks for and against Path Tracing and REYES.

In practice, the question of the right rendering engine to create a 3D configurator often arises. In this article we would like to discuss the advantages and disadvantages of Path Tracing and REYES. Note that the use of REYES does not exclude the use of raytracing, which continues to be used on REYES for [...]

What speaks for and against Path Tracing and REYES.2021-05-28T12:48:21+00:00

Epic Games releases the free beta version of Unreal Studio.

Epic Games has Unreal Studio. A new real-time visualization product to create 3D configurators based on the Unreal Engine and its Datasmith toolkit, released as a free open beta version. The primary purpose of the toolset is to provide architects and designers with a more user-friendly [...]

Epic Games releases the free beta version of Unreal Studio.2021-05-27T15:03:10+00:00

How to achieve better results in your AR and VR performance.

With Unity 2017.2 (ideal to create 3D configurators), stereo support instancing for XR devices on DX11 was released, giving developers access to even more performance enhancements for HTC Vive, Oculus Rift and the brand new Windows Mixed Reality headsets. In this article, we'll take the opportunity to tell you more about the exciting evolution [...]

How to achieve better results in your AR and VR performance.2021-02-09T09:15:22+00:00

Beginners Guide: Rendering Methods.

In the following article we would like to introduce two different rendering methods to create a 3D configurator. One method is micropolygon rendering and the other is raytracing. It can be said that Tactical Gamer (TG) is a hybrid renderer, since the different rendering techniques are usually used together to render a scene. This [...]

Beginners Guide: Rendering Methods.2021-05-27T12:04:17+00:00

How Audi customers will be able to create their dream
car on their PC in the future.

With immediate effect, Audi customers can put together their dream vehicle in 3D and real time. The realistic and animated 3D presentation of the Audi audio system of their choice can be done directly via the Audi website. The rollout for the 3D configurator takes place in 25 countries. [...]

How Audi customers will be able to create their dream
car on their PC in the future.
2020-11-20T16:20:12+00:00
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