Here you will find content with a focus on 3D renderings.
How to achieve better results in your AR and VR performance.
With Unity 2017.2 (ideal to create 3D configurators), stereo support instancing for XR devices on DX11 was released, giving developers access to even more performance enhancements for HTC Vive, Oculus Rift and the brand new Windows Mixed Reality headsets. In this article, we'll take the opportunity to tell you more about the exciting evolution [...]