A SandBox is a type of game that imposes minimal character restrictions on the player so that he can move freely and change a virtual world at will. It has long played an important role in the creation of a 3D configurator. Unlike a progression style game, a sandbox game emphasizes roaming and allows a player to select tasks. Instead of playing with segmented areas or numbered levels, a sandbox game usually takes place in a “world” to which the player has full access from start to finish.

A sandbox game is also known as an open world or free roaming game.

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Sandbox games can contain structured elements – such as mini-games, tasks, submissions, and storylines – that players can ignore. In fact, the nonlinear nature of the sandbox game creates a challenge for game authors. For this reason, tasks and side missions usually follow a course in which tasks are unlocked after successful completion.

The game types of the sandbox game are different. Massive multiplayer online role-playing games (MMORPG) generally include a mix of sandbox and progression games and depend heavily on the emergence of interactive user gameplay to keep non-progression-focused players.

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Modern beat’em ups and first-person shooters have delved deeper into the sandbox world with titles like the Grand Theft Auto series, Red Dead Redemption, Assasin’s Creed and others, so players can run and shoot wherever they want.

Despite their name, various sandbox games continue to impose restrictions in some phases of the game environment. This may be due to the design limitations of the game or short-term restrictions in the game, such as some restricted areas in games that are unlocked as soon as certain milestones are reached.