In the past, there were two main fronts in the world of the 3D web. While Microsoft favored a closed DirectX technology, a large number of renowned companies such as Mozilla, Apple or Google favored an open source platform called OpenGL.
With the support of Internet Explorer for WebGL and HTML5-based 3D content, it seems that Microsoft has already thrown in the towel with its multimedia content platform for Web DirectX.
This decision by Microsoft not only puts its own DirectX technology into the background, but also other ambitious technologies such as 3D with Java or 3D in Flash format. Especially the competition between HTML5 and “Java 3D” has attracted a lot of attention lately.