Environmental mapping is a scheme that improves the mapping techniques of chrome and refraction mapping for example to create a 3D configurator. It is useful because raytracing can be very expensive in a reflective environment. Environment Mapping reflect these reflections cheaper and with less loss of accuracy.
Its calculation is independent of the level of detail of the environment. In environment mapping, the object is surrounded by a closed three-dimensional surface onto which the environment is projected. Reflected rays are tracked by the object, hit the surface and are indexed to the map. It is essentially the same as chrome mapping, except that the map consists of an image of the environment as seen from the center of the space to be mapped.
Factors that influence the environment mapping.
For all environment mapping techniques, accuracy depends on the object being positioned in the middle of the surface and the objects in the environment being distant from the objects receiving the environment map. If the object becomes large in relation to the environment or the distance to the map center becomes larger, the geometric distortion increases. This is because the environment map is created as a projection from a single point in the center of the surface.
Geometric distortion can be reduced by tracking objects in the environment that are too close to the reflective object with a beam. If the reflective object is too complex, it may need to be tracked with ray tracing that Environmental Management cannot handle.
Techniques of environment mapping.
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