The benchmark consists of two parts: a downloadable package that runs Blender and renders on multiple product files and the Open Data Portal on blender.org, where the results are uploaded (optional).
The Blender benchmark platform was developed with maximum focus on transparency and privacy. In addition, only free and open source software (GNU GPL) was used and the test results are anonymously distributed as public domain data – free for anyone to download and process.
This is to invite the entire Blender community to contribute the results of their performance tests and create an open dataset for the entire CG industry.
How it works.
Users download the benchmark client and run one of the two benchmarks (“fast” or “complete”). The benchmark collects information about the system, such as operating system, RAM, graphics cards, CPU model, and information about the performance of the system during the execution of the benchmark. The user can then share the result online on the Blender Open Data platform or store the data locally.
To gain control over the data shared online, the benchmark result is first linked to the user’s Blender ID and uploaded to mydata.blender.org, where the user can edit and anonymize the parts containing personal data (Blender ID username and hostname). Currently, this information is removed by default. No personal information is collected.
Blender Open Data Portal.
To visualize, share and explore the data, opendata.blender.org was developed. The data hosted on the website are available under public domain, are updated in almost real time after each benchmarking and are easy to process and well documented.
While hosting Blender benchmark results will be the main purpose of the Open Data Portal, it is planned to host more data sets in the future. For example, information about downloads of blenders, telemetry information, etc. Each data set published on the platform complies with the defined Open Data principles and its collection is clearly communicated.
Principles of Blender Open Data.