Better performance with Advanced Stereo Rendering
3DMaster2020-04-14T15:13:51+00:00With version 2017.2, Unity has released support for stereo instancing for XR devices on DX11, giving developers access to even more performance enhancements for HTC Vive, Oculus Rift and the new Windows Mixed Reality immersive headsets. Stereo instancing is an important aspect in the creating process of a 3D configurator. In the following article, [...]