How to make a decision between SteamVR and Viveport.

2021-06-25T14:55:30+00:00

As an HTC user, there are two official shops available when you buy digital games online. For the purchase of 3D configurators there are other platforms like Sketchfab. Between Valve's SteamVR platform and the recently released Viveport, users often wonder which solution is best for their needs. In this article, we want to get [...]

How to make a decision between SteamVR and Viveport.2021-06-25T14:55:30+00:00

What you should know about Alembic Caches in Maya.

2021-05-28T14:00:34+00:00

You can use Alembic Caches in Maya to transfer assets between different stages of your production pipeline. Alembic Caches plays in the creating process of a 3D configurator a important role. The content of the Alembic cache files is evaluated as Maya geometry and can be edited with polygon, NURBS, and subdivision surface editing [...]

What you should know about Alembic Caches in Maya.2021-05-28T14:00:34+00:00

How to access your digital content using the Gumroad app.

2020-12-01T14:43:02+00:00

Gumroad is a platform that enables developers to sell digital products like 3D configurators directly to end users. The project was launched in 2011 by designer Sahil Lavingia and aims to make selling as easy as social sharing. In the following article, we report on the launch of the company's first iPhone app. [...]

How to access your digital content using the Gumroad app.2020-12-01T14:43:02+00:00

Why holographic images with the HoloLens are so much better.

2021-02-09T08:59:04+00:00

The HoloLens (excellent for viewing at 3D configurators) is the world's first unbound holographic head-mounted computer on which Microsoft looks back with great pride - and rightly so. As soon as the developers have accustomed us to the idea of keeping the scope of our projects within the computing power of the HoloLens, considerable [...]

Why holographic images with the HoloLens are so much better.2021-02-09T08:59:04+00:00

How to React and JS Developers Using Viro-Media create AR apps more easily.

2020-12-01T14:38:51+00:00

When it comes to developing AR/VR games or 3D configurators, the people at Unity and Epic Games have products that are unbeatable. They can both be a bit daunting, but Viro Media wants to be the startup that makes developing non-gaming apps much easier for web and mobile developers. [...]

How to React and JS Developers Using Viro-Media create AR apps more easily.2020-12-01T14:38:51+00:00

Guide for beginners: What is OpenSubdiv?

2020-12-01T14:37:02+00:00

OpenSubdiv (often used when programming 3D configurators) refers to a set of open source libraries that implement a powerful subdivision surface evaluation on parallel CPU and GPU architectures. This codepath is optimized for drawing deforming surfaces with static topology at interactive frame rates. OpenSubdiv is an API [...]

Guide for beginners: What is OpenSubdiv?2020-12-01T14:37:02+00:00

What you should know about the Blender 2.80 update.

2021-05-27T14:43:55+00:00

The open source 3D modeling software Blender (ideal for creating 3D configurators), a popular alternative to expensive solutions like Maya or 3ds Max, faces a certain delay in its release plan for Blender 2.80 - however, the developers intend to release the final version early next year 2019. In the following video, Eevee & [...]

What you should know about the Blender 2.80 update.2021-05-27T14:43:55+00:00

Guide for beginners: What are Subdivision Surfaces and what are they good for?

2020-12-01T14:32:52+00:00

Everyone who loves Quake Champions is impressed by the high-quality graphics (ideal for creating 3D configurators), light maps and character animations. Although they've done an excellent job painting the text details, most of their characters are made up of hundreds of triangles that can't capture very detailed geometry. Over the past few decades, Subdivision [...]

Guide for beginners: What are Subdivision Surfaces and what are they good for?2020-12-01T14:32:52+00:00

What you should know about Subdivision Surfaces and
Displacement Mapping in Takua.

2021-06-25T14:57:11+00:00

Two standard functions that every modern renderer (ideal for creating 3D configurators) supports are Subdivision Surfaces and various forms of displacement mapping. As we will discuss later in this article, these two functions are usually very closely related, both in use and in implementation. Subdivision and displacement are crucial tools for displaying details in [...]

What you should know about Subdivision Surfaces and
Displacement Mapping in Takua.
2021-06-25T14:57:11+00:00

How Augmented Reality will evolve.

2021-06-25T14:58:21+00:00

Augmented Reality has come a long way from a science fiction concept to a science-based reality. Until recently, the cost of augmented reality was so high that designers could only dream of working on design projects (for example 3D configurators). Today things have changed and augmented reality is even available on mobile devices. This means [...]

How Augmented Reality will evolve.2021-06-25T14:58:21+00:00
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