How to get started with Google Dream VR.

2021-05-28T09:04:08+00:00

Google has been very active in the Virtual Reality (VR) (the use of 3D configurators in VR is becoming more and more important) area so far. Thanks to Google Cardboard, many people were able to view a lot of content via YouTube at low cost. In 2016, Google introduced Daydream, a new VR platform for [...]

How to get started with Google Dream VR.2021-05-28T09:04:08+00:00

Why the Tango project is not being further developed by Google.

2021-08-20T08:24:59+00:00

Google recently announced that on 01.03.2018 the Tango project (also important for 3D configurators) will be officially terminated. Tango is an early effort by Google to bring Augmented Reality (AR) to mobile devices, but the investments in Tango have never really paid off. The system was introduced in 2014 and has been used in [...]

Why the Tango project is not being further developed by Google.2021-08-20T08:24:59+00:00

Why tango is so important for programmers.

2021-06-25T11:25:19+00:00

2016 (also for 3D configurators) was a great year for Augmented Reality (AR). Pokemon Go fought its way into public consciousness, Apple`s Tim Cook can`t stop talking about the future potential of AR and Google has developed a new software offering that promises to take implementation to a whole level. I`m talking about Google`s [...]

Why tango is so important for programmers.2021-06-25T11:25:19+00:00

What sculpting software you should know as a 3D artist.

2021-06-02T09:26:36+00:00

Professional artists or amateurs, exprienced designers or beginners: more and more people are experimenting with the potential of digital art. The fascinating thing about 3D modeling (for example to create a 3D configurator) is that it allows everyone to express themselves and give shape to the imaginary characters they want to create. Whether you want [...]

What sculpting software you should know as a 3D artist.2021-06-02T09:26:36+00:00

Beautiful strokes in ZBrush – a small overview.

2020-11-06T14:43:33+00:00

Learn how to create soft curves (for example to create a 3D configurator) and add modeled detail in ZBrush using add-on modifiers programmed directly on your stylus and ExpressKeys that bring your brush tools to life. In the video below, Digital Tutors show them how to introduce add-on modifiers when working in ZBrush. See [...]

Beautiful strokes in ZBrush – a small overview.2020-11-06T14:43:33+00:00

How to choose between modeling and sculpting.

2020-11-06T14:41:23+00:00

Sculpting or modeling - when does which approach makes sense? Which objects are best handled by modeling (for example to create a 3D configurator) and which are best handled by sculpting? Sculpting and modeling seem to be very similar... if you use the wrong approach, it is synonymous with failed art and a longer [...]

How to choose between modeling and sculpting.2020-11-06T14:41:23+00:00

Useful ZBrush resources: a brief overview.

2021-06-02T09:26:35+00:00

If you read this article, chances are good that you already know that ZBrush (well-suited to create a 3D configurator) is a powerful sculpting and painting program. You`ve heard it revolutionize the 3D industry. You know it`s used to create many award-winning video games and movies like Bioshock Infinite and Avatar. You`re probably as excited [...]

Useful ZBrush resources: a brief overview.2021-06-02T09:26:35+00:00

How to get started working with ZBrush.

2020-11-04T15:52:15+00:00

In the following article we would like to present ZBrush (well-suited to create a 3D configurator), a very useful program for digital sculpting and painting. Imagine ZBrush as a "parent" of ZBrushCore. If you are interested in 3D sculpting, but are ready to jump into an important application like ZBrush immediately, then ZBrushCore is [...]

How to get started working with ZBrush.2020-11-04T15:52:15+00:00

How to create simple shaders with Unity.

2021-06-02T09:35:02+00:00

Unity 2018.1 (well-suited to create a 3D configurator) sets new standards for control and flexibility. One of the coolest features in 2018.1 is Shader Graph. Whether you`re a beginner or a pro, it helps you create a range of shaders: flowing lava, sticky slime, beautiful lakes, flashing LEDs and more. The Shader Graph allows [...]

How to create simple shaders with Unity.2021-06-02T09:35:02+00:00

How to implement AR-tracking seamlessly with ARCore and ARKit.

2021-05-28T13:05:40+00:00

Simultaneous localization and mapping (SLAM) was one of the most effective technologies in 2017, opening up a wide range of augmented reality (AR) experiences or 3D configurators that go beyond image and object goals by instantly tracking scenes from the real world and bringing digital layers into everyday environments. With the release of Wikitudes`s flawless [...]

How to implement AR-tracking seamlessly with ARCore and ARKit.2021-05-28T13:05:40+00:00
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